Despite lay-offs and studio closures, the 20th edition of the ceremony saw Dungeons & Dragons-inspired Baldur’s Gate 3 become the runaway winner in a hotly contested field
In London last night, the 20th Bafta games awards celebrated a year that was stacked with critically acclaimed games. Taking place against the backdrop of an unprecedented year of layoffs and studio closures in the gaming industry, acknowledged by Bafta chair Sara Putt in her speech at the beginning of the evening, it was a much-needed night of recognition of the creative efforts of the video game development community.
The sprawling Dungeons & Dragons-inspired role-playing game Baldur’s Gate 3 won five awards, including the public voted EE players’ choice award and best game, alongside music, narrative and best performer in a supporting role (won by Andrew Wincott for his role at the devilish Raphael). Nintendo picked up the family and multiplayer awards for the exuberant Super Mario Bros Wonder, and technical achievement for The Legend of Zelda: Tears of the Kingdom. Alan Wake 2, the arresting, idiosyncratic horror game from Finnish studio Remedy, won artistic achievement and audio achievement.
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